
Quarterstaff, uncommon
This quarterstaff is made of a magical magnetic metal called Aproutium. When you heat this metal for the first time, it creates a magical bond. No matter in how many pieces you divide it, the parts of that particular ore will always have a magnet...
2022-10-25 04:30:50 +0000 UTC
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“Captain Caaaaaaaaveman”
The Caveman’s Greatclub is inspired by the 70’s cartoon Captain Caveman. When we bring the item to D&D Lore, it’s a weapon of a primal age when magic was primitive and untamed, made with the magic wood of an ancient tree that these days can only be found in the deepest, most ancient, and dangerous forests of the plane.
...
2022-10-17 15:02:59 +0000 UTC
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Greatclub, rare (requires attunement by a barbarian)
This magic weapon is indistinguishable from a regular wooden greatclub. Its true magic properties can only be spotted by spells like Detect Magic or Identify. You gain a +1 bonus to attack and damage rolls made with thi...
2022-10-17 15:01:03 +0000 UTC
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Greatclub, uncommon (requires attunement by a barbarian)
This magic weapon is indistinguishable from a regular wooden greatclub. Its true magic properties can only be spotted by spells like Detect Magic or Identify. When you enter your rage, you may awaken the magic powers of thi...
2022-10-17 15:00:09 +0000 UTC
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It's time to feast! The second edition of The Blueprint is here!
This week's magazine is available to all Flame and Starfire tier patrons. For you, I give my sincere gratitude. Is because of you that I can keep the fires burning on this forge.
In this edition,...
2022-10-16 08:29:19 +0000 UTC
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“The very ground beneath our feet trembled with every step the enemy took in our direction, but not a single dwarf on that line moved an inch.”
The Bull Blocker was a shield made by a brilliant dwarven blacksmith named Frollin Strongfeet on Minas Fardhill. The dwarves in that city were in constant war against the Hill Giants, and the forging of this shield was a tiebreaker in...
2022-10-15 15:02:01 +0000 UTC
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Shield, rare (requires attunement)
This iron shield has 4 Auroch horns in its front and is reinforced with strong Mithral plates. While holding this magic shield, you have a +1 bonus to AC in addition to the shield's normal bonus to AC. This shield has 4 charges ...
2022-10-15 15:01:03 +0000 UTC
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Shield, very rare (requires attunement)
This iron shield has 4 Auroch horns in its front and is reinforced with strong Mithral plates. While holding this magic shield, you have a +2 bonus to AC in addition to the shield's normal bonus to AC, and your Strength s...
2022-10-15 15:00:09 +0000 UTC
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“The real danger is in the things you can’t see until you are tied up, on the ground surrounded by enemies.”
The Jungle Trapper is a magic quarterstaff made from the roots of a vicious carnivorous tree from the Feywild called Devora. Devora trees look like regular nectarine trees but below the ground, they hold an acid pouch that digests their meal. Its roots spread for up ...
2022-10-13 15:02:01 +0000 UTC
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Quarterstaff, rare (requires attunement)
This magic quarterstaff is made entirely by entwined vines. You gain a +1 bonus to attack and damage rolls made with this magic weapon. This quarterstaff has 3 charges and regains all expended uses every day at dawn.
2022-10-13 15:01:02 +0000 UTC
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Quarterstaff, uncommon (requires attunement)

This magic quarterstaff is made entirely by entwined vines. You gain a +1 bonus to attack and damage rolls made with this magic weapon. In addition, you can use your action and speak the command word while h...
2022-10-13 15:00:07 +0000 UTC
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“His very presence made breathing a freezing pain, his eyes were cold as of a man whose will could not be broken. When he held that frozen sword was like Azhaq herself was fighting alongside us.”
The tale says that the Ancient Silver Dragon Azhaq gave this greatsword as a gift to a Paladin named Zihat that dedicated his life to protecting the people of Levarnia from the ancie...
2022-10-11 15:02:01 +0000 UTC
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Greatsword, uncommon (requires attunement)
This greatsword is made from magic ice from an ancient silver dragon breath, it can’t be broken or melted. You gain a +1 bonus to attack and damage rolls made with this magic weapon. While holding this great...
2022-10-11 15:01:10 +0000 UTC
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Greatsword, very-rare (requires attunement)
This greatsword is made from magic ice from an ancient silver dragon breath, it can’t be broken or melted. You gain a +2 bonus to attack and damage rolls made with this magic weapon. This greatsword has 6 c...
2022-10-11 15:00:06 +0000 UTC
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“First a taste of your blood, then a piece of your soul!”
The Ghostly Dagger is a weapon bathed in the very waters of the Styx River. It exists at the same time on the physical and ethereal plane, and its blade knows how to pierce both flesh and soul.
Want to know more about the creation of the Ghostly Dagger? Check up on the next edition of The Blueprint, on Oc...
2022-10-09 15:02:01 +0000 UTC
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Dagger, rare (requires attunement)
This Dagger has a silver decorative handle with hidden necromantic runes. Its blade is translucent green, like an emerald gemstone with a silvery point. You gain a +1 bonus to attack and damage rolls made with this magic weapon.
2022-10-09 15:01:03 +0000 UTC
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Dagger, uncommon
This Dagger has a silver decorative handle with hidden necromantic runes. Its blade is translucent green, like an emerald gemstone with a silvery point. When you hit a creature with this magic dagger you can speak its command word to seal the creature...
2022-10-09 15:00:05 +0000 UTC
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Welcome adventures to the first edition of The Blueprint!
This week the magazine will be available to all travelers, but from the second edition forward it will be exclusive for our supporters on the Flame and Starfire tiers.
Here you will fin...
2022-10-07 23:26:24 +0000 UTC
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“It didn’t matter how fast I Ran. That dammed buzzing sound kept reminding me that as long as I was on those mountains I would not be safe.”
The Mountain’s Screech is a weapon of a barbarian clan that lives in the southern mountains. They worship the outdoor life and see the storms as a trial of strength and value.
Want to know more about the creation of the...
2022-10-07 15:02:01 +0000 UTC
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Handaxe, rare (requires attunement)
The blade of this Handaxe is always pulsing with blue energy and emitting a faint buzzing sound that can be heard up to 100 feet away. You gain a +2 bonus to attack and damage rolls made with this magic weapon. This handaxe has 3 charges and re...
2022-10-07 15:01:02 +0000 UTC
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Handaxe, uncommon (requires attunement)
The blade of this Handaxe is always pulsing with blue energy and emitting a faint buzzing sound that can be heard up to 100 feet away. You gain a +1 bonus to attack and damage rolls made with this magic weapon. This handaxe has ...
2022-10-07 15:00:08 +0000 UTC
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“From the moment that sword left the sheath I knew something was off. I could hear screamings and wails coming from it, and I can swear they were calling my name.”
Eiynar was the right-hand commander of a powerful Lich Lord. The sword was a gift from his master for the years of servitude. But the power went to his head and Eiynar began a plan to take over the Lich’s domain....
2022-10-05 15:02:01 +0000 UTC
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Any sword, uncommon (requires attunement)
Half the blade of this sword is consumed by a dark material that flickers with white energy. You gain a +1 bonus to attack and damage rolls made with this magic weapon. Every time you reduce a creature to 0 hit points with this weapon you...
2022-10-05 15:01:03 +0000 UTC
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Any sword, legendary (requires attunement)
Half the blade of this sword is consumed by a dark material that flickers with white energy. You gain a +3 bonus to attack and damage rolls made with this magic weapon. Every time you reduce a creature to 0 hit points with this weapon yo...
2022-10-05 15:00:07 +0000 UTC
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“The only thing we could see was the heavy rain falling over us. All we could feel was the cold embrace of death.”
Tempest Tide is a ritualistic weapon given to the protectors of a rich merfolk realm. They are used to terrorize and defeat outsiders and those who dare to harm the sacred seas. The uncommon version has a different approach being a weapon given to the young warri...
2022-10-03 15:02:01 +0000 UTC
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Trident, uncommon (requires attunement)
You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can use a bonus action to hold this magic trident above your head and speak the command word. When you do, a stream of water appears floating around you and rem...
2022-10-03 15:01:03 +0000 UTC
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Trident, rare (requires attunement)
You gain a +2 bonus to attack and damage rolls made with this magic weapon. You can use a bonus action to hold this magic trident above your head and speak the command word. When you do a storm cloud appears above you in the shape of a cylinder...
2022-10-03 15:00:07 +0000 UTC
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“It’s time for you to feel the pressure of being on my way!”
The Great Furnace is a weapon forged on necessity. A machine made by a man to defend his village from the explosive attacks of a goblin gang. It fits well with any setting with a “steampunk” flavor, but it also can work only with elemental magic in more high-fantasy settings. It’s a weapon that makes you thi...
2022-10-01 15:02:01 +0000 UTC
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Maul, uncommon
This Maul is built with an intricate pressure system fueled by elemental gems. You gain a +1 bonus to attack and damage rolls made with this magic weapon. This weapon can uphold three charges at a time and gains one charge every time it hits a hostile enemy. If you...
2022-10-01 15:01:18 +0000 UTC
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Maul, very rare (requires attunement)
This Maul is built with an intricate pressure system fueled by elemental gems. You gain a +2 bonus to attack and damage rolls made with this magic weapon. This weapon can uphold five charges at a time and gains one charge every time it hits a...
2022-10-01 15:00:16 +0000 UTC
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