MOD No.138 | Fire Emblem Lucina costume

🔰UPDATE (concerning everyone who already has this mod):
i did several adjustments on meshes & weightpainting to reduce clipping issues as much as possible, also i removed the belt dynamic and have it static on the dress-skirt, just to have it more simplified in motion. Overall nothing big, but i wanted it off my mind.
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new clothing
Lucina default dress - top category
Lucina default cape - pants category
Lucina default boots - shoes category
Lucina default gloves - gloves category
new accessory
Lucina mask - face category
Lucina tiara - head category
new items
Falchion Lucina sword = serach terms
Falchion Lucina sheath = serach terms
new cosmetics
Lucina eye R - eye category
Lucina eye L with mark - eye category
Lucina eye highlight - highlight category
new hair
Lucina default hair "cartoon-stile" - back hair category
4CC
change the usual 2 color-option in maker - or
change all 4 color-channels via RendererEditor
custom made additions
half-state for top
half-state for bot
special features
dynamic cape
â— intentional flat chest**

*via HSPE advanced mode you can adress bones and readjust them to your liking/need, in case a specific size and/or position causes clipping or such. can also be helpful with animations too. search terms; mant
**chest region is intentionally compressed/size limited, the half-state is not
should any sort of issues occur, please report on our 🥽tec-support channel on discord

everything Honey Select & Studio Neo â–¶â–¶â–¶
Utilizes BonesFramework (additional bones), HSPE (recommended for advanced control), RendererEditor (recommended for advanced control over material & colour)
â— Find everything you need via HSResolveMoreSlotID â—â—â—â—â—â—â—â—â—â—
Remember, nothing's perfect, expect itches and glitches at some bodysizes and or positions. All rights to the original creators/owners.

Zebuta
2024-02-08 17:29:33 +0000 UTC