gumroad
Material node setup of realtime anisotropic specular. This can be useful for hair rendering.
Reference:
http://ruh.li/GraphicsWard.html
http://mizugames.com/2015/09/09/unreal-engine-hair-material/
treeaeons
ぽっぴー
blu3arrow
verdun
Fluffy_Dus
Povi
furry_butts
NiraMoli
Algo_Ayugon
Braixian Arts
FarragoFiction
69yano69
The Notionist
さるら
ayzewi
juvira
Artnip
mytigertail
Anioco
CaptionsByCaptain
doseofbuckley
Sankuku
berryconfetti
サエク
Steve and Larson
GildedGames
mikan-ya
GengarUsedLick
DitzyDaycare
skipsy
bastardhive
Demon Muffin
綾香
The Round Table
thewalkershot
Максим Крюков (Fagear)
Aynes
themaestronoob
cwzstudios
Munchlaxs
BRUTE by simon
100
Tyc _
ユキはる
Kidu
projektmelody
fanbox7bshiki
amaineiro
F_TSF(F/えふ)
critblix